| | |  | All Games | Home » » » Dementium: The Ward | | | | | | | Description: | | Dementium: The Ward tells the tale of a man who awakens to find himself alone in a mysterious, derelict hospital that is frozen in time. Confronted by the deadly, grotesque surgical experiments that wander the halls, a series of challenging puzzles and a cast of peculiar characters, he must face his deepest fears, unlock the mysteries of the hospital, and escape with his life. A completely new experience on the Nintendo DS, Dementium promises to creep you out with gory visuals and bone-chilling audio that brings the world screaming to life. | | | Features: | |
• For those who survive the horrors that lie within Redmoor Hospital, a shocking conclusion awaits!
• Challenging touch-screen puzzles scattered throughout the story
• Encounter a bestiary of grotesque monsters and mutants with varying strengths, weaknesses. and missing body parts!
• Richly detailed environments and immersive audio
• Wide range of weapons and items for use
| | | Product Details: | | | Product Length:
| 4.5 inches | | Product Width:
| 5.5 inches | | Product Height:
| 0.75 inches | | Product Weight:
| 0.2 pounds | | Package Length:
| 5.4 inches | | Package Width:
| 4.9 inches | | Package Height:
| 0.6 inches | | Package Weight:
| 0.2 pounds | | Release Date:
| October 31, 2007 | | Average Customer Rating:
| based on 34 reviews |
| | | Game Information: | | | Platform:
| Nintendo DS | | Media:
| CD-ROM | | Item Quantity:
| 1 |
| | | | Customer Reviews: | |
Average Customer Review:
( 34 customer reviews )
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Most Helpful Customer Reviews
49 of 51 found the following review helpful:
surprisingly goodNov 01, 2007
By Raul Duke
"Gonzo HST"
This game was one of the main reasons i got a DS, but when the time came to actually get it i was hesitant. how good can survival horror be done with the power of N64 in this day and age? pretty well actually. this game doesnt set quite as strong of an atmosphere as its console relatives like FEAR, but theres plenty of "holy s---!" kind of moments and twisted looking places to explore.
Gameplay - similar to Doom 3 in that you can only see about 3 feet infront of you without a flashlight due to extreme darkness. you use the touch screen to turn, switch weapons, and look at your inventory/notebook/map. you walk with the directional buttons and shoot/turn off your flashlight with L. there's some other control schemes but that one works for me. there's also one set up for the left-handed. all the controls work really well. precise aiming can take some getting used to but after an hour or so its no problem.
Graphics - wow! this is deffinitely one of the best looking games on the DS. pitch black corridors and some of the best textures on the system produce a tense atmosphere. if this game wouldlve been released on the 64 it would've turned the survival horror genre upside down.
Sound - dark, brooding organ sounds behind mournful piano most of the time, and that does a good job contributing to the overall atmosphere. i wish the sound effects of the guns were a little better though.
Story - somewhat nonexistant for a while, but once it picks up theres some interesting twists and revelations. it starts out, you wake up in a seemingly abandoned hospital. theres blood everywhere. you dont know who you are or where you're at, but it doesnt take long to realize your not alone.
overall 8/10
- everyone whining about the save feature.. just keep an eye on your health. if it gets to 1 just turn the game off then back on. it saves as you enter each room, so if you dont actually let yourself die, its actually really convenient. that might be too tough though. you decide.
25 of 25 found the following review helpful:
Surprisingly good and very creepyNov 06, 2007
By N. Durham
"Big Evil"
When it comes to first person shooters, survival horror, or mature rated games, your choices on the DS are pretty limited. Besides Metroid Prime: Hunters and Resident Evil: Deadly Silence, there isn't a whole lot that Nintendo's smash hit handheld offers in terms of either genre, but Dementium: The Ward more than makes up for that, and ends up being a surprisingly good and very creepy and atmospheric blast. You start off trapped in a blood soaked hospital with no idea of what has happened or who you are yourself, and all you're armed with is a flashlight and a nightstick. Eventually, you'll come across a gun, and from that point forward, Dementium is all about shooting and puzzle solving. The game is also quite challenging, as you can't shine your flashlight and fire your weapon at the same time, and the game's dark and gloomy atmosphere only heightens the creep factor. Graphically, Dementium looks great for a DS game, and the lighting and sound effects are wonderfully utilized as well. With everything that Dementium has going for it, it also has it's share of drawbacks. Most notably is the game's map which really doesn't help you much in figuring out where you are or where to go. Also, the monstrous enemies you'll face have an annoying habit of respawning in a room once you go back in it, which will find you exherting effort that doesn't really pay off when backtracking. Negatives aside, Dementium: The Ward is a surprisingly good survival horror FPS for the DS that delivers the goods. If you own a DS and have been yearning for a new and good game that falls under either genre, you should definitely give Dementium: The Ward a deserved look.
18 of 21 found the following review helpful:
Twisted, creepy, good music, good atmosphere, but lack of originality and uniqueness...Jan 11, 2008
By Victor Hugo Valdez Soto
"Victor Valdez"
well, this is going to be brief: the game box says: "This is Doom 3 meets Silent Hill", and yes! it is indeed.
pros: the dark, creepy, twisted touch is definitely there. the music and sound is really good and helps to create a great atmosphere. the usage and variety of tools, and the overall riddles are quite decent.
cons: for an experienced gamer, who has already played a lot of 3-d shooters, and seen a lot of twisted and sick scenarios...this is just plain the same... all backgrounds and scenarios tend to repeat a lot, making it quite boring... enemies tend to repeat themselves a lot...and lack of clear objectives through the game makes it boring...
for a young gamer, this should be pretty attractive.
for me it was, at least for 2 days... :P
3 of 3 found the following review helpful:
Fun, but yet not satisfying.Mar 08, 2009
By JenJen
"JenJen"
I was looking for another "scary" game for the DS. I bought this game after reading the reviews because it looked like a good game and I was very excited after receiving it in the mail.
So I start playing the game...the start is very simple, choose a heart..the left or the right to store your game data. There's no extras, no information about anything else. Next thing I know, I'm playing this character who I know nothing about and I'm learning the controls and now I'm wandering in some hospital of some sort.
That's what bothered me, the game had absolutely no storyline presented at the beginning, and I understand that you play and find out whats going on...and I did, yet I still think the storyline was not well developed at all.
Now, if you don't care for story in a game and just enjoy shooting stuff, then I'm sure you'll love the game.
But in my opinion, the game was poorly developed when it came to the storyline. Also they could have added more than two DIFFERENT bosses (not including the last one), add more difficulty to the bosses, and add more different enemies.
What I did enjoy was the music and the ease of the controls.
I'd say rent the game, don't bother buying it. After all it'll take 6 hours MAX to pass it.
5 of 6 found the following review helpful:
So much potentialJan 12, 2008
By Ernest S. I was excited to play this game after all the hype. Unfortunately, I found the game to be extremely disappointing. As mentioned in other reviews, the save function for the game is poorly implemented, causing the player to repeat large aspects of the game.
Additionally, I was frustrated that the enemies continually respawn if you reenter an area. This discourages exploration of the maps, especially when you find yourself short of ammo.
It's unfortunate that these shortcomings hamper the game to this degree. I thought the environments, graphics and sounds were top notch -- but the gameplay left me frustrated and disappointed.
See all 34 customer reviews on Amazon.com
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