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Dragonball Z Budokai Tenkaichi 2
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Dragonball Z Budokai Tenkaichi 2

Our Price: $78.26
SKU:

742725274778

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Description:

Dragon Ball Z: Budokai Tenkaichi 2 combines action, fighting and light role-playing with a rich story that stars your favorite Dragonball Z characters. All the acrobatic and intense 3D flying and fighting is here, with 100 playable characters in 15 vast and vibrant levels. The game also features the new ability to trigger transformations in real-time, making battles even more dramatic and exciting than ever. Players will be allowed to choose which controller to use - a standard GameCube controller or the Wii Remote

Features:

Use the Wii Remote and Nunchuk to recreate character super-moves


Over 100 DBZ warriors, including many that have never been seen before in a video game


In-game transformations players can trigger in real-time


Team up with up to two other Z-Warriors to complete exciting missions ripped right from the TV show


Post customizable character codes to the Internet


Product Details:
Product Length: 7.0 inches
Product Width: 5.5 inches
Product Height: 0.75 inches
Product Weight: 0.24 pounds
Package Length: 7.5 inches
Package Width: 5.3 inches
Package Height: 0.6 inches
Package Weight: 0.2 pounds
Release Date: November 22, 2006
Average Customer Rating: based on 22 reviews
Game Information:
Platform: Nintendo Wii
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 4.5 ( 22 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

20 of 20 found the following review helpful:

5If you like fighting games...Jan 16, 2007
By ^('.'<) (>'.'<) (>'.')^
This is a really good game. On wii launch day, as I sat sipping my hot chocolate and thinking about what other game I would get (other than Zelda) and I saw a poster for this game. Im a big fan of Dragonball Z, and I saw it has 120 characters. I didnt even KNOW that there were 120 fighters in exsistence, so I got this game. What a pleasent surprise this was.

The controlls are pretty good, but, dispite this being on the wii, it's still a button masher. You have to hammer away at the poor 'A' button. Energy attacks, however, are a bit more fun. You make motions to corrispond with the attack you are using (for example, kamehameha is back and foreword and spiri bomb is up, then down.) Pretty fun stuff. The arenas are pretty cool too. you get a HUGE circle to fly around in, and EVERY SINGLE THING in it can be destroyed. (including your opponent! xD) As you smash the area around you, sometimes a dragonball will apear. collect all 7, and you get a special skill capsule.

Of course, the real crowning achivement, the reason most people who wouldnt normally buy this game will buy this game, is the number of fighters. The box says 'over 120 characters!' This is misleading though. There is 120, but that includes the characters and their transformations. For example, Goku, SS Goku, SS2 Goku, and SS3 Goku all count as seperate people. Still, you still get about 90 different people, which isn't too shabby. Fighters include:

Goku, Gohan, (the rest of the 'crew') Tapion, Lord slug, Pikkon, Giant ape (FINALLY!) cui, bardock, Androids 16-20, android 13, all the main villens, (buu, cell, etc.) master roshi/jackie chun, plus tons more.

Overall, this is a great game that will probably be overlooked by many. too bad, though, because this is really one of the best fighting games ive played, even if it wasnt about DBZ.

22 of 26 found the following review helpful:

5"I just flew in from the training camp, and boy my arms are sore!"Dec 03, 2006
By Stephen C "Astronomy Domine"
Well, I just spent almost 2 hours training as Vegeta with Yamcha, and my arms (Especially my elbows) are sore! I should have taken suggested breaks every 30 minutes, but I got caught up in the DBZ game.
This game gets a big smiley face :-)
This is the way Dragon Ball Z games were meant to be experienced!!! It is just great! I hammered Yamcha (Of course, I am still learning) After two hours, I am getting the knack of Dashing in, then up before I reach my Opponent, Then quickly down again, while attacking...What a killer move (Learned it by watching Goku!) If I sound fanatical, its because this game suits the Wii controls soooo well. I have about Six Wii Games now, not including Wii sports, and I got to tell you, This one makes the best use of the controller abilities (Although I have not played Zelda yet...it is still in the wrapper...waiting to get done with another RPG game before opening that one.)
This game with the Wii controller proves that a new way to game is upon us!
I would like to also thank Atari, for really taking the time to understand the capabilities of the Wii controller....other games missed the mark, this one did not!


12 of 13 found the following review helpful:

4No button mashers allowedDec 01, 2006
By J. Hoover "chicagojosh"
What do you get when you combine high speed anime martial arts with motion sensitive controls? A darn good time.

There are tons of different game modes to keep you busy, along with over 100 different unlockable characters.

Where the game truly shines is the control element. Yeah, yeah, it's a Wii game so get used to it.
Literally every button on the Wiimote and Nunchuk is used. Holding down Z and flicking the nunchuk makes your character dash towards your opponent. And, trust me, being able to pull back and thrust the controller forward to unleash an energy blast can be extremely theraputic.
Button mashers won't get too far, since you really do have to stay calm and focused in order to pull off some of the special moves and counters.
There's a really nice training mode which will let you practice all of the different moves.

One problem I ran into was Story Mode. I've never been able to bring myself to watch the Dragonball Z cartoons except when I happen to come across it channel surfing. Story Mode allows you to 'relive' scenes from the various Dragonball Z stories. It was a bit disheartening to absolutely level a badguy, tossing him up in the air, pounding him into the ground, and finally unleashing an energy blast that literally destroys 1/4 of the planet, just to see a cut scene that says I died.

Non-Dragonball fans can enjoy this game, but I'd recommend the more traditional gameplay modes like duel and tournament.

It will take awhile to get a hang of the control scheme, but once you do you're in for a treat.

7 of 8 found the following review helpful:

5A Ton of Fun After Getting Past the Learning CurveDec 27, 2006
By James Duckett
The Wii's innovative remote and nunchunk has a lot of potential and I'm glad that the makers of Dragonball Z Budokai Tenkaichi saw the potential and ran with it. There is a slight learning curve using the remote but once you get it down you will find that you can have a lot of fun, be very creative, and even get a slight workout.

I've never seen the show but that did not stop the ability to learn and enjoy the game. Granted, I still have no interest in tooning in, but don't let the lack of familiarity with the show stop you from picking this up.

If you like the Martial Arts type of games (like Street Fighter, Tekken, Mortal Combat, et al) then you really need to try this out with the new feature of the Wii remote and nunchunk.

4 of 4 found the following review helpful:

4definite buy for dragon ball z fansMar 02, 2007
By Dantes "MusketeerX"
This game is actually a lot of fun. I've never really wactched much of the Dragon Ball series so I didn't know what to expect from it. However, I had heard about certain storylines and seen a couple of episodes to get my curiosity peaked. When I found out this game basically went throughout the entire story of the Dragon Ball series and had pretty much every character, I had to purchase it.

The control mechanics are well suited for the Wii and Atari did a great job making them intuitive. I've read some people saying that the controls are difficult to get used to. This is only true to a certain extent. It took me about 10 minutes to learn the control mechanics.

The special powers, which require unique movements with the Wii-mote, are a lot of fun to do. It also makes you feel like you "earned" the special when it happens. Its kind of like a fatal finisher in mortal kombat. Because it took a little bit more to do make its that much sweeter.

The one thing I still don't understand how to do with this game is to combine the elements... I tried playing around with it, but it just didn't make any sense.

In the long run you don't need to, though.

The other con about this game is that, as in most fighting games, the storyline just leads to the same old fights over and over again. Thankfully, there are some great cut scenes for the storyline that mix up the game play.

I recommend this for anyone that loves fighting games and has an overall curiosity in the Dragon Ball series. If you don't, you may find the gameplay pretty monotonous... The experience in itself though is above average.

See all 22 customer reviews on Amazon.com
 
 
 
 
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