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Gamecube Microcon Wireless Controller (Colors May Vary)
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Gamecube Microcon Wireless Controller (Colors May Vary)

SKU:

IGRMT50273

This product is currently out of stock
Description:

Mad Catz MicroCon Wireless Game Pad MOV556860/04/1 Video Game Controllers

Features:

Two precision analog joysticks and shoulder buttons


Unblockable RF technology


15% smaller, same big features


Colors May Vary


Product Details:
Product Length: 6.9 inches
Product Width: 6.0 inches
Product Height: 2.0 inches
Product Weight: 0.5 pounds
Package Length: 9.1 inches
Package Width: 5.9 inches
Package Height: 2.3 inches
Package Weight: 1.3 pounds
Release Date: August 01, 2005
Average Customer Rating: based on 49 reviews
Game Information:
Platform: GameCube
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 3.0 ( 49 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

50 of 51 found the following review helpful:

3Does the job.Mar 05, 2007
By J. Fulmer "jfulmer"
I bought this as a Gamecube and Virtual Console controller for my Wii, with which it works very well. The controller functions right out of the box, is nicely responsive, and just works. Most of the buttons are solid enough, the thumb stick works very well, and the price was certainly right. The grips are hard plastic and the controller itself is lightweight.

After using it for a few weeks (and through two games, the excellent 'Beyond Good and Evil' and 'Metroid Prime'), I have two criticisms, both of which have been mentioned in Amazon reviews.

First, it is very small for an adult. While I don't worry too much about it being hard to reach the 'start' button (I'd rather not accidentally hit it, so I consider this a 'feature'), the A/B/X/Y buttons are very close together for my big thumb, and I'm always accidentally hitting the X button instead of the Y. The Left and Right shoulder buttons feel cheap, but they work well.

Second, after the beating I've given it with 'Metroid Prime', The analog sticks are (reasonably enough) starting to drift a bit.. (ED. After a bit of playing, I found if you unplug the wireless plug from the Wii, and then plug it back in, the controller recalibrates. Putting the Wii in standby mode doesn't do it, since the gamecube ports are still powered. Also, you must make sure the controller is switched on before you start the gamecube game, or the sticks will be off..)

All and all, it seems to be a decent product and unless the stick problem gets worse (ED. It's fine..) I'd definitely buy it for a younger child to beat up. Or if an extra $10 makes a big difference.

Edit, 4 months later: As time goes on, the joystick portion becomes less and less accurate and drifts badly.I'd drop my rating down to a 2 if I could. Good price, but not very rugged at all.

36 of 40 found the following review helpful:

2Good RPG... bad fighting.Dec 25, 2005

I'm a 16 year old male, but I have hands the size of a 7 year old. I can't really hold the bigger controllers comfortably, I'm ashamed to admit. I first played with one of these at a tournament for Super Smash Brothers Melee... I loved it. It was definately more comfortable. I went out a week later and bought one. Two days later, I discovered that the L button, was sticking. I'd sheild, and then I couldn't stop. Being my most used button, I couldn't get away with not using it. So, I returned it. My second one, lasted two weeks before my L button died.<_< I am now on my third(I returned the first two for a new one) controller. It's an ok controller, but I hit the L button two hard in Soul Caliber, and SSBM. I also noticed that the timing seemed a bit off(maybe just in my head, but I don't think so). Because I don't want to kill my controller again, I now only use it for RPG's... slower games, where I can be nice to my buttons.:) I use my older, bigger controller for SSBM and Soul Caliber. So, if you're playing games where timing, or precision are important, and you like to really slam on one button, I don't recomend this controller... big disapointment awaits you... but, if you're more of a, harvest moon, and fire emblem person(rpgs), then this would be a great controller.

For children, smaller children, I'd definately recomend this one. Like I said, it's a lot more comfortable and easy to use for smaller hands. So, it has it's pros, and cons<_< I hope this review was helpful.

18 of 18 found the following review helpful:

3Smaller WirelessMar 31, 2006
By Michael Kerner "Michael Kerner"
There is just so much you can enjoy within a wireless controller. Mad Catz, has created some very well received controllers that have worked very well, but their wireless controller doesn't have the appeal I thought it was going to be. Although the controller is convient and smaller than the traditional Gamecube controller, but there are some problems this controller has. One of them is that there is no rumble feedback in the controller, and another one is that you have to reset the controller to neutral at times which is more often than should be. This isn't that bad, but if you want to go wireless, try gtting the wireless wavebird controller for the Gamecube instead.

Price: B-

Convience: C 1/2-

Overall: C

16 of 17 found the following review helpful:

5Love it! Feels great. Plays great.Apr 05, 2007
By dbiz
Ok, so I only bought this (well a set of 2) yesterday after MUCH stressing about which controllers to buy for my Wii to play VC and gamecube games. Plugged in two of them and my roommate and I played Street Fighter II: World Warrior and had a blast. I was taken right back to high school sitting in front of my SuperNintendo. :) The controllers feel great, I like the smaller size of them. The buttons are easy to reach and work with. I can see how people have said it feels "cheap" but it WAS inexpensive (I found them cheaper retail after a couple store hops). And they feel like they'll hold up a while, I'll get my money's worth out of them for sure.

Most importantly, they were very responsive, I felt no delay, and there was no interference in having 2 of them plugged in right next to each other.

7 of 8 found the following review helpful:

1Defective?Aug 14, 2007
By R. A. Prieto "primeris"
This would work fine for a game that does not demand real-time input, but for any type of action game, it's a terrible choice.
Every minute or so, it stops sending the signal to the receiver for a few seconds. That's no fun in a fighting game, or any action or fast puzzle game.

See all 49 customer reviews on Amazon.com
 
 
 
 
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