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Lumines II
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Lumines II

List Price: $19.99
Our Price: $2.49
You Save: $17.50 (88%)
SKU:

GAMEQ-9307

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Description:

The follow-up to Q Entertainment's innovative puzzle/music game. Gamers control squares made of four smaller block pieces that are dropped into the playing field one at a time to form same-color squares. The vertical "timeline" sweeps across the playing field from left to right and wipes the same-color squares from the playing field. Unmatched blocks pile up and the game ends when the pile gets to the top of the playing screen. Advance through many action-packed levels each with its own musical theme and sound effects. Format: SONY PSP Genre: SPORTS/GAMES/GAMES AND PUZZLES Rating: RP UPC: 712725003234 Manufacturer No: 07009501

Features:

Licensed soundtrack featuring songs and music videos by today's cutting edge musicians


Wireless two-player local gameplay


All new battle modes


All new sensational 3D backgrounds


All new and better graphics with streaming video in the background


Product Details:
Product Length: 7.0 inches
Product Width: 4.25 inches
Product Height: 0.5 inches
Product Weight: 0.15 pounds
Package Length: 7.0 inches
Package Width: 4.4 inches
Package Height: 0.6 inches
Package Weight: 0.15 pounds
Release Date: November 07, 2006
Average Customer Rating: based on 15 reviews
Game Information:
Platform: Sony PSP
Media: CD-ROM
Item Quantity: 1
Customer Reviews:
Average Customer Review: 4.5 ( 15 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

7 of 7 found the following review helpful:

4Great addictive concept, but lacking some needed optionsJul 30, 2007
By Jayson
Much like it's predecessor Lumines and Lumines Plus, this little puzzle game is highly addictive and game play short enough where a player can get in a few rounds in 10 minutes or so.

The concept is simple enough, yet hard to master: 2x2 blocks fall down, Tetris style, where you must rotate and move the blocks inorder to match like colors in 2x2 or larger to clear them out. This action is continuous, and if they pile up too high, or you can't clear the board fast enough,...gave over.

Sound simple?

Not really because there are some unique twists to the game: every so often the colors change as does the foreground and background graphics making some visual changes the player needs to be prepared for throughout the game. Also the tempo of the music changes from time to time, thus speeding up and then slowing down the block drops equating in some frantic moments. And I'm not even sure how to describe the time-line sweep as it endlessly marches from left to right, only clearing blocks once the line has swept by.

On the positive side, the graphics are really fun, crisp, and colorful. The music is pretty awesome as well, especially if you are a fan of trance/dub/dance type music. It has various modes as well including single play, player vs. CPU, multi-player challenges, specific puzzle challenges and missions (specific puzzles that must be completed in a certain amount of time).

A few things that I would have like to have seen incorporated or changed:

The tutorial is visual only. You basically 'watch' how the game is played. I'm not a huge fan of these tutorials, especially because the pacing and timing of this one could be a bit better. I was a little confused on watching the screen and reading the scrolling ticker below as it tried to explain what was happening or what was about to happen. I generally like my tutorials hands on, and this one wasn't.

Some of the puzzles in puzzle mode are pretty unforgiving, unless you are a master of this game. Some of the time limits seem incredibly short, and there is no room for error. Once you screw up, you can't erase, and thus have to wait for the time to run out to let you know you 'fail' and attempt to try again. This can be a little frustrating at times.

There should be more options for difficulty as well. Basically, when you start the game in 'Challenge' mode, there are the following degrees: Beginner, Intermediate, & Advanced. Well, maybe I'm an old school gamer, but 'beginner' seems like it is starting at intermediate. When the game is playing there is a lot to keep track of at first between a wide screen, changing colors, tempo beats, etc. I'd like to see a 'novice' level specifically because the tutorial is so vague to begin with.

I'm having a heck of a time just on 'beginner', and what keeps me going is the hope I can hopefully by 'luck' (not sure by strategy at this point) unlock some additional music tracks, unless the advertised tracks are only available for intermediate and advanced levels. That would be uncool if that was indeed the case, because at beginner level, I've only heard about 5 tracks that repeat. While they are pretty awesome tracks, the box sports over 10 available tracks...so I am assuming they are unlockable. This here is an example of where the included manual could be better as well. Some of the articles within the manual are pretty vague as well....things such as 'unlockable' content...What is? Tracks? More puzzles? More icons or levels? It's never made clear. There are a few other 'unclear' things as well, such as 'Sequencer'. It's mentioned that it is customizeable, but never really tells you how or gives a clear example.

One thing that is missing, is the ability to add your own MP3's as background music.

Multiplayer allows you to go head to head with a friend and exchange 'sequencer' music created.

The scoreboard keeps track of all best scores and times.

4 of 4 found the following review helpful:

5Lumines 2Oct 28, 2007
By Moose
If you never played LUMINES 1 this game is sensational, if you already played the first version well, the second is better; more modes, more challenges, increase in difficulty, and more videos. I ve read some complaints about those new backgrounds that make it hard to play because of the contrast or because of the videos that catch too much your eyes. I believe that make the game more challenging. Afterall, this game is over and over the same as was Tetris, and in order to be a good player your ability of fast reaction and to stay focus will be tested!!!

1 of 1 found the following review helpful:

5Brain crackAug 29, 2007
By Paul J. Ste Marie
I'm not much of a gamer, but this is even more addictive than its predecessor. If you've played Tetris or something similar before it's very easy to pick up, and the background music videos are pretty good (and rather distracting at times). There's definitely much more variety on the musical genres and videos than in the first game. Casual gamers will love this.


4Music is aliveMay 08, 2011
By RD5
If you never played the original Lumines I suggest you pick part two especially for the cheap price tag.Game play is very simple but you don't play this game for for the simplicity but for the great music.Part one does have better songs but will never get bored with it.This version does have more songs and a lot more features.You simply can't go wrong.

5No complaintsOct 27, 2009
By Jonathan Lor "JLor"
So I've read several reviews only to be irritated by their cons. Call me biased because I love this game, but this game was brilliant. I won't describe the game mechanics as that's what the tutorials are for, or you can read what other people wrote on their summaries. But forget summaries, here's my Brief (honestly, would you rather read an essay style review?) review:

The visuals are like eye candy, can be confusing but that's where the challenge is. While you play with 2 different colored blocks you'll also enjoy a distracting music video in the background. And here's the twist, each song will have a different music video and color scheme to mess with your eyes. There is nothing Wrong with it, it makes it all the More fun with absurd random amusement. (example) Imagine yourself getting into the game and all of a sudden Gwen's Hollaback Girl music video plays to distract you from your moment of glory. Maybe people don't have my sense of humor or taste, but I find that hilarious. Not everyone will agree with the soundtrack, but I love it. Most of the tracks will be upbeat to get you into the game, while there will be some few random ones to throw you off your streak. Overall, it Should keep you smiling - no emo songs (no offense to emo genre, just saying that it'll keep you Smiling). On top of that, the game has plenty of side modes as well as replay value if you're the collector type. Now difficulty? I'd say it's as "hard" as Tetris without the dry monotony. Sooo if you're into all those many many games with blocks/gems falling down from screen (Tetris being the universal example), Lumines II is certainly promising.

See all 15 customer reviews on Amazon.com
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