| | |  | All Games | Home » » » SAW | | | | | | | Description: | | Jigsaw has killed your partner and destroyed your life. Now he has trapped you in an abandoned insane asylum that he alone controls. If you can defeat his brutal traps and survive, you may just discover the truth behind what drives this twisted serial killer. SAW is a third-person perspective, survival horror game based on the SAW film franchise, which has grossed more than $665M worldwide and sold more than 28 million DVDs. The game features many of the deadly mechanical traps seen in the film, as well as terrifying new ones. Players will pit their wits against Jigsaw as they navigate his world in an attempt to evade and escape his gruesome traps, while also struggling against his minions in brutal combat by using weapons found within the environment. SAW, the video game, is based on a treatment from Zombie Studios and the creators of the SAW franchise, Leigh Whannell and James Wan. The timeline for the game takes place between the movies: SAW and SAW II, giving the game its own story, yet fitting within the narratives of the movies. The story centers on Detective David Tapp who awakens in a decrepit, abandoned asylum. He has been captured by his longtime nemesis, Jigsaw. Obsessed with catching this serial killer, Tapp’s mission has consumed him and ruined his family, resulting in divorce, mental imbalance, and abandonment. Worse yet, this frantic hunt destroyed Tapp’s career while he watched his long-time friend and partner get killed by one of Jigsaw’s traps. Now Jigsaw has the upper hand and has captured the detective. Tapp must play a deadly game—the likes of which he has been investigating for years—to escape, and in order to do so he must survive the lethal traps and puzzles that Jigsaw has put in place for him and others. But each victim has a dark connection to Tapp. Will Tapp save them? Can he survive his obsession to find the Jigsaw killer? | | | Features: | |
• Traps of Lethal Cunning: Jigsaw has laid out a gauntlet of torturous traps for a handful of innocents. Only you stand between them and the most brutal death imaginable. Think quickly and act! The clock is ticking.
• Choices of conscience: The player is forced to make difficult moral choices. Who lives and who dies in the game is determined by the player?s choices.
• Mysteries Revealed: Unanswered questions from the films are finally laid to rest. Gamers will discover the origin of Jigsaw and why he devoted his life to games, while also finding out what happened to the characters from the first SAW movie.
• An Ecology of Terror: The asylum in which Jigsaw has trapped you is abandoned, but it is far from empty. It is a living world of horror populated by Jigsaw?s minions and the insane souls they torture? and they have no intention of letting you leave.
| | | Product Details: | | | Product Length:
| 7.57 inches | | Product Width:
| 5.34 inches | | Product Height:
| 0.56 inches | | Product Weight:
| 0.35 pounds | | Package Length:
| 7.5 inches | | Package Width:
| 5.3 inches | | Package Height:
| 0.6 inches | | Package Weight:
| 0.2 pounds | | Release Date:
| October 06, 2009 | | Average Customer Rating:
| based on 23 reviews |
| | | Game Information: | | | Platform:
| Xbox 360 | | Media:
| Video Game | | Item Quantity:
| 1 |
| | | | Customer Reviews: | |
Average Customer Review:
( 23 customer reviews )
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Most Helpful Customer Reviews
12 of 12 found the following review helpful:
nice for fans... pointless to everyone elseOct 10, 2009
By M. Randall
"Deadpool"
this game is probably what you expect. it takes place in the confines of an abandoned building and feels and plays much like the movies. a nice plus is that this game is not reused story from the movies.. its all brand new. which almost makes it feel like another saw movie at times (like we need more) but it does get repetetive after while when you encounter the same sorts of puzzles again and again. having tobin bell's voice all through the game makes it much more likable. the combat system is pretty horrid but luckily its not a fighting game so it won't happen that often. all in all i liked the game but once you beat it, there is no point ever playing it again. the first run through will earn you every achievement so replay value is zero. this game was a nice treat for fans but i don't see a point in making a sequel... then again look at the movies.. uh oh
13 of 15 found the following review helpful:
SAWvival horrorOct 12, 2009
By S. Zaitz
"adventure fiend"
when i bought this game..i gritted my teeth at the counter when i purchased it, i was actually feeling a little embarrased that i was buying a game based on a movie..which we all know 95% are terrible..BUT...i was surprised to find out..it is one of the better games made from a movie..there are plenty of flaws yes...the combat ..the lighting..(hard to see at times)..repetitive puzzles..BUT..i couldnt stop playing, it was fun..addictive..i wanted to see what happened next..the other reviews explained this game rather well..ill cut it short and say, if you like saw movies and if you like survival horror, silent hill type games,you will enjoy it..the ending was cool..passing grade from what i expected..
10 of 13 found the following review helpful:
A decent movie based game?Oct 06, 2009
By Sam Armstrong Let me start off by saying that I am only about an hour into the game, but have so far been pleasantly surprised!The controls are very good and the puzzles are interesting (if not a little bit simple at times, mind you I started on the easiest level...there are only two). What surprised me the most was the fact that the game is not simply puzzled based but rather includes a bit of platforming and combat.As far as the games relationship to the movies, it has the same gritty feel and sense of urgency (when it comes to the traps and devices) that the films have. So far I am loving it!
8 of 11 found the following review helpful:
Same ol, Same olOct 07, 2009
By Brian Long
"Brian"
While I eagerly awaited the Saw video game with baited breath, whats come out, while decent, is neither enthralling nor original.
The graphics are alright, though considering Konami had three years of Silent Hill under their belt, they'd have been able to make the game scarier. While I was expecting mostly startle scares, even those are few and far between. Some parts of the building are good and well polished, but after you see the same medical cabinet four hundred times, you wonder why it took so long to pop out this puppy.
Audio is also rather sad. While some environmental effects were well done, the voices were not the original characters, and they couldn't find decent replacements, with the exception of Jigsaw. The tapes are delivered in the familiar gritty monotone. NPC voices are a bit better, and the enemies who want to avoid you even more so, they're not enough to make up for the main cast.
Gameplay is extremely hit and miss. The game helps you out periodically by making it rather easy to avoid combat, either through initiating traps of your own, or bolting enemies into locked areas. Both rather slick, but delivered too blatantly. You get forty lockpicks and health packs, but can only carry three of each. While its nice that they don't make you comb earlier portions of levels for hours looking for the lone missing nail you need, it doesn't sit well that you can only swing three. The puzzles are rinse and reuse, basic tracer games and a few gear boxes, but nothing you haven't seen before. The few unique puzzles thus far are strange and overly simplistic. There are too many deus ex machina moments as well. After getting grabbed by pighead 3 times, you'd think you'd be ready the fourth and fifth time.
Combat is also a real let down. Given the plethora of weapons and health items, you'd think that this game would really put you through your paces, but enemies are made of spun crystal. This is countered by you apparently having polio, or bags of sand tied to your hands. Your attack speed is pathetic, and its almost easier to fight hand to hand than risk picking up a weapon.
Overall, if you like the movies, you'll like the atmosphere and the spin this game tries to evoke. Why they handed off some of the most crucial elements to the interns I'll never understand though. Between Silent Hill and a handful of other gritty horror games they had to choose from, they decided to try modeling it after RE 4/5, which was an awful setup the first time it was tried.
1 of 1 found the following review helpful:
Good but not great...May 04, 2010
By Luke
"When hello ended, you let me go..."
The Saw franchise and I have a long history dating back to before the first Saw film was released. I had seen the trailers for it on Bloody-Disgusting and thought it looked awesome, so opening night I was in line, 16 years old, for the movie that redefined torture movies for many. Now Saw is far from original, of course. If you look at the big picture, the story was already done many years before (and done better) with David Fincher's dark, gritty, and amazing film, Se7en. But Saw was welcomed into the world with open arms and for what it was, it was good. In fact, I walked out of the theater almost blown away by what I had just seen. Come six years and five (almost six) sequels later, the Saw series is now looked upon as a joke by many. For instance, in an episode of Two And A Half Men there is a sequence with one of the characters dreaming of the future out front of a movie theater and there is a poster for Saw 27. Hilarious. But the films have been getting gradually gorier and gorier, so the fact that a game was made and ultimately released was really no surprise. What was a surprise, however, is that it's actually a DECENT game. Now of course this game has it's huge flaws. The biggest one would have to be the combat. It's absolutely terrible. The buttons are unresponsive and for controlling an ex police officer, you would think that he'd be better at using a firearm. Heavy weapons are pretty much useless to even attempt, because by the time you swing you're already half dead from attacks from your enemy. If they needed to improve on at least one aspect of the game, it's this one. The second bad part would have to be the irritation that the game will induce. The puzzles are often on a timer, but the solutions are often very, very difficult and nearly impossible at times to do in the time limit, which will cause many deaths and many retries and only mount the frustration the player feels at the game. There have been several times that I have shut the console off due to irritation, and it makes it really hard to really want to keep playing the game when you can't get anywhere. The voice acting is also pretty bad, minus of course Tobin Bell as Jigsaw. None of the other actors returned to reprise their roles, and it shows. It's not a pretty voice soundtrack at all. The graphics aren't terrible, but they're not wonderful either, but they are passable. I rather enjoy them. Now with all the bad, there is some good. The story is captivating and regardless of the irritation that the puzzles offer, it still makes you want to keep going just to see what happens next. It's worth it in the long run if you're a fan of the films as I am, but if you're not, it's not worth your time.
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