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Sid Meier's Pirates
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Sid Meier's Pirates

List Price: $9.99
Our Price: $4.42
You Save: $5.57 (56%)
SKU:

U710425279683

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Description:

Once again, the Raposa need your help to save theircivilization. Drawn to Life returns to the DS in an all newjourney, featuring even more ways to customize your hero and your gaming experience

Features include:

•Trade heroes, weapons, items and hero accessories with friends who have the game too.
•Create without limits with the versatile advanced drawing tool features allow for more multitude of unique items though out the game.
•Let your imaginati

Features:

Up to 4 players can play simultaneously using the Wi-Fi capabilities of the PSP, each with their own dedicated screen


All new treasure hunting not seen in any previous version. There are more than 20 unique locations that the player will have to navigate around to collect pirate treasure, find lost relatives, and Incan cities


Full use of widescreen display


There are minimal load times and breaks of play when switching game modes. The player will be able to navigate between the 3 major game modes - sailing, ship to ship battles and entering a port - with only minor transition times


Using a 3D tile-based environment, players move one square at a time around a large grid of buildings to hide for cover and fight with guards in the town


Product Details:
Product Length: 7.0 inches
Product Width: 4.25 inches
Product Height: 0.75 inches
Product Weight: 0.05 pounds
Package Length: 7.0 inches
Package Width: 4.1 inches
Package Height: 0.6 inches
Package Weight: 0.05 pounds
Release Date: June 28, 2010
Average Customer Rating: based on 40 reviews
Game Information:
Platform: Sony PSP
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 4.0 ( 40 customer reviews )
Write an online review and share your thoughts with other customers.


Most Helpful Customer Reviews

34 of 34 found the following review helpful:

5History, action, strategy, and fun.Jan 26, 2007
By Jon Folkers
A beautiful update to a classic, highly playable game. This game is based on one of the first "sandbox" games in which you determine the pace, direction, and goals of the game. You start out motivated by revenge: what did the robber baron do with your family? Soon, you get a ship of your own and can sail the Caribbean at your leisure. The only things that constrain you are the rules of the sea: don't run out of food, don't run aground, don't mistreat your crew or they will mutiny, and don't pick on other vessels that are bigger than you.

You can outfit your ship with different cannons/sails/powder/bunks/armor, any of which affect your ability to do battle. Your character can ally himself (sorry ladies, no "Monkey Island"-style gender equality in a Sid Meier game) with different factions (English/Spanish/Dutch/French, all loosely based in history), and go dancing with governor's daughters in order to win their favor ... and if you're lucky, they'll also give you land, gold, influence, or useful gifts like the +10 Fencing Ability Puffy Shirt (I am not making this up)!

Did I mention the swordfights? They're straight out of Hollywood, full of chivalry and derring-do. You don't need to be a fighting game expert to win a battle; the action sequences are only a small part of the overall experience.

As you move through the game, you'll meet different characters along the way who will give you tips on how to avenge your family, get rich and famous, or dig up buried treasure. Each encounter suggests something else to do, and the whole game is nicely randomized and dynamic enough that it feels like a living, breathing world rather than the collection of code and mini-games that it really is.

Kids will learn some history and Caribbean geography from the experience. Codgers who played the original will enjoy the lush graphical and sound updates. Everyone else should have a good time. Everything is done with a light touch, without gore or brutal violence. There's not too much reliance on heavy-duty strategy, role-playing, or twitch skills, so it's the kind of game that almost anyone can get into. The only problem I've seen thus far is putting down this habit-forming game, because there's always something new to find and do.

Highly recommended. (The game is also available on Windows and XBOX. Personally, I prefer the optimized controls of the little portable version.)

24 of 25 found the following review helpful:

5Arrrrr!; even better than the originalJan 28, 2007
By Paul Stuart ""...also I'll brush my teeth and remember to turn off the stars at night and put the hyena out." ERN"
I confess; the original version of Sid Meier's Pirates! ranks as my favorite PC game of all time. A very deep, instantly playable game engine powered by a seemingly endless array of adventure paths made the original an ingeniusly addictive (and semi-historically accurate, to boot) pasttime.

Thus, I waited with baited breath for the PSP version, only to let out seafaring cries of joy when playing this oustanding sequel. The same aspects of the PC original are alive and well...only bigger and better. Equally as playable, now chock full of outstanding graphics, clever new features and a terrific soundtrack that is truly toe-tapping. The clever programming across the board shines on Pirates! for PSP; this a polished title that is a must-have for fans of the original or RTS/adventure offerings.

For Pirates! newbies, one of the strongest suits of its namesake predecessors was the ease in picking up the title + playing it right out of the box. The game's depth and features become obvious after hours of addictive adventuring.

Only after you've allied with the Dutch for better access to ports...parlayed status with the Spanish to find buried treasure...recruited crew from Pirate towns...escorted boats from Missionary settlements...then sank your first three English merchantships to keep the crew happy...do you realize you've been consciously making all these decisions all the while, yet they seem both second-hand in nature plus non-complicated to manage. This is -- and was -- the beauty of Sid Meier's Pirates!; just don't blame him if you miss your flight due to a driving obsession to capture the notorious John Morgan before takeoff.

Happy seafaring.

14 of 14 found the following review helpful:

5The smile hasn't left my face yet!Apr 02, 2007
By BasinBictory "Mister Basin to You"
I was an extremely avid fan of the original "Pirates!" game on the PC almost 20 years ago, and I am very pleased that the PSP version has come out. I recently picked it up on a whim while at a local electronics store, remembering fondly the hours upon hours of enjoyment I got out of the original, and I am happy to say that this version also gets it right.

I decided to simply start playing instead of reading through the manual, and I was very pleased in that the gameplay and controls are highly intuitive and very easy to master. It's also rewarding in that you do not have to wait a long time before getting into ship battles and swordfights - you can dive right in from the get-go, a refreshing departure from other games in which you have to build up strength, weaponry, etc. before you really get into the fun part of the game.

The swordfight scenes are basically the same as the original's, albeit with much better graphics and cutscenes. I didn't care too much for the new version of land battles, which now are turn-based, because the original was played in real time and was, in my opinion, a lot simpler and flowed better. There are also a better variety of side quests you can embark upon, such as searhing for buried treasure, to plundering Inca cities, to finding lost relatives, to hunting down really bad pirates. As in the original, you get to choose from one of several strengths that you can possess, such as superior swordsmanship, to superior gunnery skill, to skill with navigation, and the like. I found, just as in the original, the most useful skill is that of "Wit and Charm." With such a skill, garnering information from various people, such as bartenders, governor's daughters, and others becomes much easier. I also really liked the dancing mini-game you play in order to win favors from the governors' daughters.

Just as in the original, it is basically a "sandbox" game in which there are no real set goals that you absolutely *have* to perform in order to advance in rank and prestige - you can completely ignore the starting premise of the game, that of avenging your scattered family against the evil Marquis de Montalban, and simply do your own thing, whether it be trading goods, to fighting under one of the four flags, to simply pirating and preying on every ship that comes your way. In this respect, this game is more open-ended and more sandbox-like than even the famed "Grand Theft Auto" series.

Even if you never played the original, this is a highly enjoyable, highly addictive game with immense replayability. I recommend it with 5 stars.

9 of 9 found the following review helpful:

5A pirates life for sure !Feb 13, 2007
By Jeffery A. Read "Gamer X"
Pirates for the psp is one of the best games to hit the psp for sure . The graphics and the audio for pirates on the psp , seems to work out well for the psp version.
Ok the fun factor in pirates is where your out on the sea doing what most pirates would do attack other ships and so on. You can play pirates in kinda two ways , follow the path that the game wants you too or just be a pirate and do whatever you want to do. You can still have great loads of fun playing anyway you choose . There is a great amount of replay time with this game , giving a fun time to whoever is into the pirate type games .
I was little unsure i would like this game when i first seen it. So now after have played it for a good while now i honestly enjoy it.
If you was looking for a pirates type game or something to keep you hooked on the psp i would honestly say Sid Meier's Pirates is worth the money !

4 of 4 found the following review helpful:

5A reinvented classicSep 23, 2007
By C. Payne
Around 12 years ago, I discovered, and quickly became hopelessly addicted to, this game on my old school Sega Genesis. Unfortunately, the only place I could find it was at my local Blockbuster, and they refused to sell it to me (probably due to the fact that I kept renting it over and over, endlessly). Sadly, one day, it just disappeared. Most likely, someone as addicted as I was stole it. That was 12 years ago, and I'd always kept an eye out for it. So, needless to say, when I heard about the revamped version that was coming out for the PC, I was ecstatic. I got it as soon as it came out, and it was love all over again.

Fast forward to a few months ago, or something like that (I don't remember exactly when this port was released). I was browsing PSP games and happened upon this version. Needless to say, I was ecstatic all over again at the prospect of being able to take my pirating adventure anywhere I went (I tend to spend a lot of time in the hospital, so portability is a big issue for me), and, not to mention being able to uninstall my PC version and regain about a Gig and a half of hard drive space.

Before I got the game, I was slightly worried that such a big game wouldn't translate well onto a smallish screen like the PSP. My worries were promptly put to rest when I got the game, though. It translates perfectly....the ships and land masses are neither too small, nor too big, and you can zoom in or out if you want. A few reviewers have complained that the game is too repetitious, and, I'll admit, it is. You sail around, fight battles, either in your ship or close sword fights (thankfully, the sword fights are generally very easy and go by pretty quickly, because that's my least favorite aspect of the game), dance, look for buried treasure, etc, etc. If you enjoy addictive repetition that lasts for hours, and a completely open-ended story, though, then this is the perfect game for you.

See all 40 customer reviews on Amazon.com
 
 
 
 
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