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Silent Hill: Shattered Memories
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Silent Hill: Shattered Memories

List Price: $39.99
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SKU:

OJ-6013-3JNT

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Description:

The story follows Harry Mason, who wakes up after a car accident to find that his daughter Cheryl is missing. Harry will wander the snowy streets of Silent Hill searching for answers of her disappearance, but when the world freezes over, he will need to escape the lumbering demons that haunt his steps. Harry will need to navigate both worlds to discover the truth; not just about his missing daughter, but also the type of person he actually is. Silent Hill's debut on the Nintendo Wii makes the fear more real than ever before. Players will be drawn into the mysterious town using the Wii Remote as a flashlight and a cellphone as they search for clues. Choices they make will shape Harry Mason, as well as the people he meets and the places he visits. The enemies evolve as well, taking the form of the player's deepest fears. Silent Hill promises to be more terrifying than ever, bringing the fear to Wii, PS2, and PSP.

Features:

A re-imagining of the original Silent Hill that turns everything you thought you knew on its head


The game watches you and adapts to your actions to create a unique experience to each player and intensify their fears


Implementation of a cell phone as the user interface, which acts as a story telling device, map, puzzle helper, and camera that provides seamless flow with no interruption in gameplay


New nightmare sequence focus on escape and evasion rather than direct confrontation


Silent Hill: Shattered Memories will feature an all-new soundtrack by acclaimed series composer Akira Yamaoka


Product Details:
Product Length: 7.57 inches
Product Width: 5.38 inches
Product Height: 0.55 inches
Product Weight: 0.23 pounds
Package Length: 7.5 inches
Package Width: 5.4 inches
Package Height: 0.6 inches
Package Weight: 0.25 pounds
Release Date: December 08, 2009
Average Customer Rating: based on 100 reviews
Game Information:
Platform: Nintendo Wii
Media: Video Game
Item Quantity: 1
Customer Reviews:
Average Customer Review: 4.0 ( 100 customer reviews )
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Most Helpful Customer Reviews

326 of 340 found the following review helpful:

5'S' is for Silent Hill, Survival Horror, and Snow...Dec 11, 2009
By L. Pittman
I thought I'd write a review of Silent Hill: Shattered Memories (which I ordered from Amazon) to balance out the few bad reviews that were being written.

First off, it's a good game. It deserves a good review.

Second, it has NO load times. Apparently, Nintendo is good at this sort of thing. It's always fun opening up a door without having to wait for a load screen to get done. And it's really cool to see Harry's hand on the doorknob pulling or pushing open the door. Real-time transformation from normal Silent Hill to Nightmare Silent Hill is horror movie quality stuff.

Third, gorgeous graphics. Now, the thing is, a lot of people say that graphics are how you can tell a lot of love went into a game, and that's just NOT true. However, when gorgeous graphics ACCOMPANY gorgeous gameplay, that's when you can say "Wow, a lot of love went into making this game." And, yes, a lot of love went into making this game.

Finally, unique story and subplots. It kind of reminds me of Clock Tower. Lots of little stories involving several different people. Little scary stories. Think of it like this: if those newspaper clippings from all the other Silent Hill games could TALK and actually tell you their stories... what would it sound like, what would it be like? There is also the one big main story, which is great too, but I liked the smaller stories because they were a whole lot creepier.

Buy. This. Game. Period.

***UPDATE*** December 26, 2009

Those bad reviewers that I spoke of are now starting to rate the helpfulness of the good reviews, in an attempt to bring down the helpfulness ratings. Don't be fooled -- Silent Hill: Shattered Memories, for the Wii at least, is survival horror bliss.

90 of 99 found the following review helpful:

5Very... unsettling.Dec 09, 2009
By C. Mangone
Given this is Silent Hill and that I'm a pansy when it comes to anything in the horror genre I was expecting to be playing this from perching over the back of the couch, ready to grab one of my fluffy dogs and duck down at the first sign of eldritch abominations and hallways made of meat.

Turns out I didn't have to do that, and, really, this game may be better off for it.

Honestly, I'm not sure this game was meant to be frightening at all. I found the chases to be very tense, though that was mostly because of that lovely Wiimote totally spinning you around when you're shoving those meatbags off you. "ALL RIGHT, SHOOK IT OFF!! ...okay, what direction was I facing again? Oh bugger." Tense, very annoying when it caused you to be subject to the meatbags' erm... disquieting way of finishing you off. But definitely not scary.

My personal opinion is that the game was meant to be unsettling. The messages you receive? Unsettling. The static ghosts? Unsettling. That little nagging thought in your head that... no... no the game can't be about THAT. Definitely unsettling. And the big reveal at the end? OH GOD YES that was UNSETTLING.

As a horror game I have to admit that Shattered Memories fails. As a game that explores the psyche in ways that make you uncomfy I believe it succeeds admirably. In that way it truly is a Silent Hill game, because that knot in the pit of your stomach? It ain't from fear. It's from being mercilessly shoved outside of your comfort zone. And that is FANTASTIC and what I believe Silent Hill has always been best at.

Don't buy this game for shock terrors and cheap thrills. Buy it for that whisper in the back of your head that as you're playing tells you that something isn't quite right here...

I can't wait to start a new game.

90 of 99 found the following review helpful:

5Puts the 'Survival' back into 'Survival Horror'Dec 09, 2009
By Diggidy
As a person who has played most of the popular survival horror games over the last 10 or so years, (Resident Evil, Silent Hill, Penumbra, Fatal Frame) I can say without a doubt that this game is exactly what I've been looking for in a survival horror game. The atmosphere of Silent Hill is creepy, and the Nightmare parts are heart-poundingly scary, mainly because you have to run from the monsters, you cannot fight or kill them.

This game, as with Silent Hill 2 back in the day, is about putting you in the shoes of a realistic person, because really, if you were being chased by horrific (and surprisingly fast and smart) monsters, are you really going to stand your ground and fight them? And who's going to have a suitcase full of guns that they can magically find ammo for whenever they are low? (Keeping in mind that Harry, the main character is caught unaware about the monsters, I think with enough time to prepare, I'd make sure that I had a suitcase full of guns myself if I knew I was going to be in Silent Hill, haha.)

As for the game-play, I am very impressed by the Wii exclusive controls, such as the phone sounds coming out of the speaker in the wii-mote, and the ease of using the Wii-mote for the flashlight.

The graphics are what to be expected from a Wii game, they wouldn't be turning heads on the XBox 360 or the PS3, but it looks very good for a Wii game, one of the best so far in my opinion.

So essentially if you have been disapointed with the new horror games' style of run and gun action, and you have longed for the day you can play a game in the dark at night, and have trouble sleeping when your're done, pick up Silent Hill: Shattered Memories, you'll be glad you did.

13 of 16 found the following review helpful:

5For fans of Horror and finely crafted stories.Dec 14, 2009
By Killrig "-- Killrig"
Silent Hill: Shattered Memories is NOT a remake of the original Silent Hill on the PlayStation. This is a "re-imagining" which changes up many of the established mechanics and design elements of the series. The only relation it has to Silent Hill on the PlayStation is the title, the city's name, and the main characters. Apart from that, the only common element is Horror. Having said that, I loved the game!

There are no weapons or combat in SH: SM. When you do enter a hostile situation, your only option is to run and throw off any attackers that try to take you down. Puzzles take advantage of the Wii's motion controls and the Wiimote's speaker is used to great effect through the in-game cell phone. IT is also not very long. The game can be completed in roughly 6-8 hours, though multiple endings, changes in dialog, locations available, and puzzles can change based on your choices. This is also one of the best looking games on the Wii. The animation and character lip syncing is incredibly well done.

This is an excellent horror title with a heavy focus on story, puzzles, and a chilling atmosphere. This information should help you to know what to expect and you'll find a highly engaging and incredibly well told story based on your personal psychological profile.

I don't write reviews often, but Shattered Memories has left me with such an impression that I believe it to be one of the most emotional engaging games I've ever played.

13 of 16 found the following review helpful:

5The Third Party Game Wii Were Waiting For!Dec 14, 2009
By Alberto
I finally finished the game, and in my honest opinion, this is a MUST BUY for every Wii owner, or at least people who like Survival Horrors or games with exploration.

First of all, the length. The game may not be too long as some people finished it in a few hours, but if you're like me and like to explore every level, look every picture, book, or any small detail, then it will take you like 8 hours at least, not taking into account the replay value which is a must here. Me? It took me about 11 hrs.

Just after finishing it I started again and already see different things. Harry was more "secure" of himself, the cop was different (the first time was rude, then nice), and other things like a hut that was full of dead animals the first time and the second only a dead bear.... I really don't know why those events changed but it'll be fun to discover it. For curiosity I started a new profile, and surprise surprise! Once again things were different than before, I got the sexy cop and instead of meeting her at the restaurant I went to the bar and met someone else.

Small details like this give it a lot of replay value, and I'm not taking into account the Mementos, ghosts, etc I didn't find the first time... and a new unlockable thing you can look for... which I won't mention here :)

Speaking of the ending, this is the first Silent Hill I ever finish, so I didn't expected that at the end. I loved the ending, it was like... WTF!!!!! I don't know if I got the good one or what, I don't think so, but right now I can't imagine how much different it can be.

Anyway, the story in general is fantastic.

Graphics and music are great, some of the best graphics on Wii and the music is calm and atmospheric. It also makes a lot of use of Wii Remote speaker and it's really a cool detail. Voice acting is great and very well done.

The controls were almost perfect, the flashlight works fantastic. In the puzzles the motion controls work well for the most part with the exception of one or two. What about the nightmare scenes? I think the controls work really well, but you have to do the motions correctly. Don't shake like crazy, if you have someone at your back just move the controls in the desire direction. I found that when you're injured it's harder to get free from the enemies and must repeat the motion, but this is more of a design than a flaw in the controls. Overall I found them to work must of the time.

There's been some people that didn't like the nightmare scenes because you just run away. I think that is precisely what makes them cool and frightening.... oh and by the way! There can be a bit of stealth too! Not only can you hide in places, but you can turn off your flashlight and stop running so the enemies won't find you so easily.... of course this just works for a while but is a nice detail I found in my second playthrough (and after reading the manual )

On the negative side, the only things I didn't like much is that most puzzles are very easy, I would had liked more motion stuff, and when you're in the normal world there's no much scary things. You find the ocassionaly ghost, sounds, shadows... but I'd like more of them.



All in all, I think this is the third party game we've been waiting for. Great graphics, music, controls, story, replay value and some innovative things. Even if there are other third party games that are really cool, I think Silent Hill is one step above them all, and sits right there with the best Nintendo titles on Wii.


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